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Personal project Game Development 2024

ChemBine

A Unity chemistry game where players drag and combine elements to form compounds, built on a SQLite compound database with a TextMesh Pro UI and a high-contrast accessibility mode.

Role
Game Design, Gameplay Programming, UI/UX, Accessibility
Discipline
Game Development
Year
2024
Headline
SQLite A real compound database behind every combination

About

ChemBine is a small educational game built in Unity: drag element tiles together, and if the combination forms a real compound, it locks in and teaches you what you made. The chemistry data (elements, valid combinations, compound names) lives in a SQLite database the game queries at runtime, so adding new compounds is a data change, not a code change. UI runs on TextMesh Pro for crisp text at any resolution, and a built-in high-contrast mode swaps the palette for players who need stronger separation between elements and background.

Built to make the periodic table feel like a toy box: pick things up, combine them, and see what happens.