← All work
Personal project Game Development 2023

Bird Flight

A 2D arcade game in the style of Flappy Bird, built in Unity with the Universal Render Pipeline: tap to flap, dodge the gaps, beat your best score.

Role
Gameplay Programming, 2D Art Integration
Discipline
Game Development
Year
2023

About

Bird Flight is a small 2D arcade game built in Unity on the Universal Render Pipeline: tap to flap, gravity pulls you back down, and a stream of gaps scrolls past that you either thread or don't. It is deliberately simple, built to nail the feel of a one-button arcade game: input response, difficulty pacing, and a score that makes you want one more run.

A one-button game lives or dies on feel: most of the time here went into tuning gravity, flap strength, and gap spacing until “one more try” felt inevitable.